May 30, 2014
May 26, 2014
Dawn Of Fire
Hello everyone! It's been a while since my last post, but I 've been really busy these last few months...
Me and my fellow mates have been working on a Cinematic intro project "Dawn of Fire".
Well hope you remember my previous concept ideas for my wiz and demon, now they finaly came to life!
My role: Concept Art. Modelling . Texturing
TD: John D. Benson
Animation: Alistair Hopkins / Natalie Knight
Storyboard Artist: Yaw Ashamoah
Compositing: Gustavo Wobeto
Music, Sound: Asimakis Reppas / Kristian Evans
Cinematic scenes
The Daemon Model
Rocks & Cliff sculpting
ZBrush sculpting
May 25, 2014
Cinematic Concepts and Inititial ideas
The big fight...
So... I took the old character and started playing with him but I wasn't happy, thus I did a quick sketch to change the proportions and the shape. I needed something more dynamic.
Within a few minutes I had the new one ready to go and started playing again.
WIP
I started pulling out shapes and basic proportions initialy using Zsheres and Dynamesh. When I was happy with it I added a bit more detail. Still work in progress nothing finished. The final to come soon, stay tuned :)
Then I started working on my next character for the ''big fight'' the wizard. This time I went to ZBrush with no initial sketches. Again started playing with shapes until I got what I was looking for.
WIP


I still want to add a few more details to it. Again work in progress and the Big Fight to come soon!

May 23, 2014
Spirit of Wind
This a game
environment project I 've been working for a while...
A kind of funny
fantasy adventure game for all ages!
Still a project
but hopfully in the future it will be a complete game. ENJOY...
In Game Assets
ZBrush High Poly
sculpts
Previz and Initial Concept designs
A really fast piece for the mood and the environment on the Big lion head ruin.
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